// // M13ProgressViewMetroDotShape.m // M13ProgressSuite // // Created by Brandon McQuilkin on 3/9/14. // Copyright (c) 2014 Brandon McQuilkin. All rights reserved. // #import "M13ProgressViewMetroDotPolygon.h" @implementation M13ProgressViewMetroDotPolygon { CAShapeLayer *shapeLayer; M13ProgressViewAction currentAction; } - (void)setNumberOfSides:(NSUInteger)numberOfSides { _numberOfSides = numberOfSides; [self setNeedsDisplay]; } - (void)setRadius:(CGFloat)radius { _radius = radius; [self setNeedsDisplay]; } - (NSArray *)verticies { if (_numberOfSides < 3) { return nil; } else { NSMutableArray *pointsArray = [NSMutableArray array]; for (int i = 0; i < _numberOfSides; i++) { CGPoint point = CGPointMake(_radius * cosf((2.0f * (float)M_PI * (float)i) / (float)_numberOfSides), (float)_radius * sinf((2.0f * (float)M_PI * (float)i) / (float)_numberOfSides)); NSValue *value = [NSValue valueWithCGPoint:point]; [pointsArray addObject:value]; } return pointsArray; } } - (void)drawInContext:(CGContextRef)ctx { //Create and add the polygon layer if it does not exist if (shapeLayer == nil) { shapeLayer = [CAShapeLayer layer]; [self addSublayer:shapeLayer]; } //Create the path for the polygon UIBezierPath *path = [UIBezierPath bezierPath]; NSArray *verticies = [self verticies]; if (verticies == nil) { //Draw circle path = [UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, _radius * 2, _radius * 2)]; } else { [path moveToPoint:((NSValue *)verticies[0]).CGPointValue]; for (int i = 1; i < verticies.count; i++) { [path addLineToPoint:((NSValue *)verticies[i]).CGPointValue]; } [path closePath]; } //Set the shape layer's path shapeLayer.path = path.CGPath; //Set the color of the polygon shapeLayer.fillColor = self.secondaryColor.CGColor; if (self.highlighted) { shapeLayer.fillColor = self.primaryColor.CGColor; } if (currentAction == M13ProgressViewActionSuccess) { shapeLayer.fillColor = self.successColor.CGColor; } else if (currentAction == M13ProgressViewActionFailure) { shapeLayer.fillColor = self.failureColor.CGColor; } //Draw [super drawInContext:ctx]; } - (void)performAction:(M13ProgressViewAction)action animated:(BOOL)animated { currentAction = action; [self setNeedsDisplay]; } - (id)copy { M13ProgressViewMetroDotPolygon *dot = [[M13ProgressViewMetroDotPolygon alloc] init]; dot.primaryColor = self.primaryColor; dot.secondaryColor = self.secondaryColor; dot.successColor = self.successColor; dot.failureColor = self.failureColor; dot.numberOfSides = _numberOfSides; dot.radius = _radius; return dot; } @end