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//
// UIView+cornerRadius.m
// Lighting
//
// Created by 曹云霄 on 16/8/26.
// Copyright © 2016年 上海勾芒科技有限公司. All rights reserved.
//
#import "UIView+cornerRadius.h"
@implementation UIView (cornerRadius)
- (void)setCornerRadius:(CGFloat)cornerRadius
{
self.layer.cornerRadius = cornerRadius;
}
- (CGFloat)cornerRadius
{
return self.layer.cornerRadius;
}
- (CGFloat) x {
return self.frame.origin.x;
}
- (void) setX:(CGFloat)x {
CGRect nframe = self.frame;
nframe.origin.x = x;
self.frame = nframe;
}
- (CGFloat) y {
return self.frame.origin.y;
}
- (void) setY:(CGFloat)y {
CGRect nframe = self.frame;
nframe.origin.y = y;
self.frame = nframe;
}
// Retrieve and set height, width
- (CGFloat) width {
return self.frame.size.width;
}
- (void) setWidth:(CGFloat)width {
CGRect nframe = self.frame;
nframe.size.width = width;
self.frame = nframe;
}
- (CGFloat) height {
return self.frame.size.height;
}
- (void) setHeight:(CGFloat)height {
CGRect nframe = self.frame;
nframe.size.height = height;
self.frame = nframe;
}
// Retrieve and set the origin, size
- (CGPoint) origin {
return self.frame.origin;
}
- (void) setOrigin:(CGPoint)aPoint {
CGRect nframe = self.frame;
nframe.origin = aPoint;
self.frame = nframe;
}
- (CGSize) size {
return self.frame.size;
}
- (void) setSize:(CGSize)aSize {
CGRect nframe = self.frame;
nframe.size = aSize;
self.frame = nframe;
}
- (CGFloat) left {
return self.x;
}
- (void) setLeft:(CGFloat)left {
self.x = left;
}
- (CGFloat) right {
return CGRectGetMaxX(self.frame);
}
- (void) setRight:(CGFloat)right {
self.x = right - self.width;
}
- (CGFloat) top {
return self.y;
}
- (void) setTop:(CGFloat)top {
self.y = top;
}
- (CGFloat) bottom {
return CGRectGetMaxY(self.frame);
}
- (void) setBottom:(CGFloat)bottom {
self.y = bottom - self.height;
}
@end