AppDelegate.swift 1.7 KB
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//
//  AppDelegate.swift
//  BreastFeedingDemo
//
//  Created by Jay Zhang on 2022/6/2.
//

import Flutter
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// Used to connect plugins (only if you have plugins with iOS platform code).
import FlutterPluginRegistrant
import UIKit
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@main
class AppDelegate: UIResponder, UIApplicationDelegate {
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    lazy var flutterEngine = FlutterEngine(name: "my flutter engine")

    func application(_: UIApplication, didFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Runs the default Dart entrypoint with a default Flutter route.
        flutterEngine.run()
        // Used to connect plugins (only if you have plugins with iOS platform code).
        GeneratedPluginRegistrant.register(with: flutterEngine)
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        // Override point for customization after application launch.
        return true
    }
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    // MARK: UISceneSession Lifecycle
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    func application(_: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options _: UIScene.ConnectionOptions) -> UISceneConfiguration {
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        // Called when a new scene session is being created.
        // Use this method to select a configuration to create the new scene with.
        return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
    }
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    func application(_: UIApplication, didDiscardSceneSessions _: Set<UISceneSession>) {
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        // Called when the user discards a scene session.
        // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
        // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
    }
}