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周成波
text2video-frontend
Commits
1423d428
Commit
1423d428
authored
1 year ago
by
周成波
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bug修复
parent
1f769e0a
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5 changed files
with
22 additions
and
762 deletions
+22
-762
useManyValues.ts
src/views/home/compositions/useManyValues.ts
+1
-1
index--bak20240301.vue
src/views/home/index--bak20240301.vue
+0
-754
index.vue
src/views/home/index.vue
+19
-7
index_en.vue
src/views/home/index_en.vue
+1
-0
lib.wm.api.d.ts
typings/types/wm/lib.wm.api.d.ts
+1
-0
No files found.
src/views/home/compositions/useManyValues.ts
View file @
1423d428
...
...
@@ -67,7 +67,7 @@ export const useManyValues = () => {
const
vertical_data
=
{
task_id
:
"20240220181602687"
,
chatgpt_prompt
:
`生成一个50字的科幻小故事,阿凡达系列`
,
chatgpt_answer
:
`
在奇幻的熊猫王国,阿宝——不再是功夫大师,而化身为西游世界里的神秘旅者。一日,阿宝巧遇唐僧师徒四人,他们正被一只诡异黑影困扰,经书被盗,疑云密布。
`
,
chatgpt_answer
:
`
"嘿,你绝对猜不到!一只松鼠竟敢挑战国宝熊猫,就为了争夺一块蛋糕!" 在宁静的森林里,一场奇特的食物大战正在上演。一只机灵的小松鼠,眼尖地发现了一块香气扑鼻的奶油蛋糕,正惬意地躺在熊猫阿宝的竹篮里。蛋糕上的水果点缀和醇厚的奶油似乎在向小松鼠招手,它的口水都快流成一条小溪了。 而慵懒的大熊猫阿宝,本打算用这块蛋糕作为午后小憩的甜点,却没料到这位“飞檐走壁”的小贼会来挑战他的权威。只见松鼠灵活地穿梭在树枝间,伺机抢夺那块诱人的蛋糕,而熊猫阿宝则憨态可掬地试图守护这份甜蜜。 于是乎,一场别开生面的蛋糕争夺战就此展开,松鼠施展浑身解数,上蹿下跳,熊猫阿宝也不甘示弱,笨拙中透着狡黠,场面既紧张又逗趣。这场较量究竟谁能胜出?是身手矫健的小松鼠,还是憨萌可爱的熊猫阿宝?一切悬念,都围绕着那块美味的蛋糕徐徐展开……
`
,
chatgpt_answer_roles
:
[],
adapt_result_json
:
[],
final_video
:
``
,
...
...
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src/views/home/index--bak20240301.vue
deleted
100644 → 0
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1f769e0a
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src/views/home/index.vue
View file @
1423d428
...
...
@@ -210,6 +210,7 @@ const onAdapt = async () => {
"画面描述词"
:
""
,
"本镜配图"
:
"src/assets/waiting.png"
,
"local_image_path"
:
""
,
"info"
:
""
,
});
}
console
.
log
(
form
.
adapt_result_json
)
...
...
@@ -257,12 +258,13 @@ const onAdaptOneScene = async (item: any) => {
return
;
}
// 推理场景
// 人物(可以发挥想象进行补充,但一定要有), 暂时去掉
try
{
const
adapt_restrict
=
`故事:\n
${
form
.
chatgpt_answer
}
\n
指令:
请理解这个故事,给出这个场景“
${
item
.
场景描述
}
”的关键词(年代(可以发挥想象进行补充,但一定要有),空间(可以发挥想象进行补充,但一定要有),
时间段(可以发挥想象进行补充,但一定要有),地理环境(可以发挥想象进行补充,但一定要有),天气(可以发挥想象进行补充,但一定要有),
物品(可以发挥想象进行补充,但一定要有),
人物(可以发挥想象进行补充,但一定要有),
镜头角度(可以发挥想象进行补充,但一定要有))。
物品(可以发挥想象进行补充,但一定要有),镜头角度(可以发挥想象进行补充,但一定要有))。
要求:
关键词以逗号分隔。
只要返回关键词,不需要其他的说明文字。`
;
...
...
@@ -343,10 +345,12 @@ const onAdaptOneSceneRoles = async (item: any) => {
}
else
{
// 总角色不为空
// const adapt_role_restrict = `请理解这个故事:“${form.chatgpt_answer}”,针对其中的这个场景:“${item.场景描述}”,从所有角色:“${form.all_roles}”中选择本场景的角色,多个角色以逗号分隔。`;
const
adapt_role_restrict
=
`整个故事(“
${
form
.
chatgpt_answer
}
),\n\n本章节(
${
item
.
场景描述
}
),\n\n角色列表(
${
form
.
all_roles
}
),\n\n
你是程序员,请返回给本章节出现的角色,注意,
不要发挥想象,必须从角色列表中选出本章节出现过的角色,如果多个用逗号隔开。`
;
const
adapt_role_restrict
=
`整个故事(“
${
form
.
chatgpt_answer
}
),\n\n本章节(
${
item
.
场景描述
}
),\n\n角色列表(
${
form
.
all_roles
}
),\n\n
请返回给本章节出现的角色。注意:
不要发挥想象,必须从角色列表中选出本章节出现过的角色,如果多个用逗号隔开。`
;
const
item_roles
=
await
text2videoService
.
submitLLM
(
adapt_role_restrict
,
tuili_keyword_llm
.
api
);
console
.
log
(
`==============
${
item
.
编号
}
===============`
)
// console.log(adapt_role_restrict)
// console.log(item_roles)
console
.
log
(
`推理返回:
${
item_roles
}
`
)
item
.
info
=
`推理返回:
${
item_roles
}
`
item
.
角色
=
item_roles
.
trim
();
////// 加一段逻辑,本镜角色有且只能有一个,且尽量不与之前相同。【begin】
...
...
@@ -356,7 +360,13 @@ const onAdaptOneSceneRoles = async (item: any) => {
if
(
temp_arr_length
>
1
)
{
////// 获取本镜之前的所有角色
let
role_history
=
""
;
form
.
adapt_result_json
.
forEach
(
scene
=>
{
if
(
scene
.
编号
<
item
.
编号
)
{
role_history
+=
scene
.
角色
+
","
;
}
})
form
.
adapt_result_json
.
forEach
(
scene
=>
{
if
(
Number
(
scene
.
编号
)
<
Number
(
item
.
编号
))
{
role_history
+=
scene
.
角色
+
","
;
}
})
role_history
=
role_history
.
replace
(
/,+$/
,
''
);
console
.
log
(
`role_history =
${
role_history
}
`
)
for
(
const
temp
of
temp_arr
)
{
if
(
role_history
.
includes
(
temp
))
{
item
.
角色
=
""
;
...
...
@@ -366,7 +376,7 @@ const onAdaptOneSceneRoles = async (item: any) => {
break
;
}
}
if
(
item
.
角色
==
""
)
{
if
(
!
item
.
角色
)
{
const
role_history_arr
=
role_history
.
split
(
','
);
if
(
role_history_arr
.
length
>=
2
)
{
item
.
角色
=
role_history_arr
[
role_history_arr
.
length
-
2
];
...
...
@@ -375,8 +385,10 @@ const onAdaptOneSceneRoles = async (item: any) => {
}
else
{
item
.
角色
=
item_roles
.
trim
();
}
console
.
log
(
`lalalalala item.角色 =
${
item
.
角色
}
`
)
}
}
console
.
log
(
`item.角色 =
${
item
.
角色
}
`
)
////// 加一段逻辑,本镜角色有且只能有一个,且尽量不与之前相同。【end】
// 开始匹配角色关键词
...
...
@@ -776,9 +788,9 @@ const onDeleteOne = (item: any) => {
<el-text
class=
"mx-1"
size=
"small"
>
{{
scope
.
row
.
场景关键词英文
}}
</el-text>
</
template
>
</el-table-column>
<el-table-column
prop=
"角色"
label=
"角色"
width=
"150"
>
<el-table-column
prop=
"角色"
label=
"角色"
>
<
template
v-slot=
"scope"
>
<el-text
class=
"mx-1"
size=
"small"
>
{{
scope
.
row
.
角色
}}
</el-text>
<el-text
class=
"mx-1"
size=
"small"
>
{{
scope
.
row
.
角色
}}
<
br/>
(
{{
scope
.
row
.
info
}}
)
<
/el-text>
</
template
>
</el-table-column>
<el-table-column
prop=
"角色关键词"
label=
"角色关键词"
>
...
...
This diff is collapsed.
Click to expand it.
src/views/home/index_en.vue
View file @
1423d428
...
...
@@ -178,6 +178,7 @@ const onAdapt = async () => {
"画面描述词"
:
""
,
"本镜配图"
:
"src/assets/loading.gif"
,
"local_image_path"
:
""
,
"info"
:
""
,
});
}
console
.
log
(
form
.
adapt_result_json
)
...
...
This diff is collapsed.
Click to expand it.
typings/types/wm/lib.wm.api.d.ts
View file @
1423d428
...
...
@@ -10,6 +10,7 @@ declare namespace Wm {
"画面描述词"
:
string
,
"本镜配图"
:
string
,
"local_image_path"
:
string
,
"info"
:
string
,
}
interface
GenVideo
{
...
...
This diff is collapsed.
Click to expand it.
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